
Star Control The space action/adventure classic returns. Games Galactic Civilizations How will you rule your galaxy? Sins of a Solar Empire Real-time strategy. Corporate Software Solutions Increase productivity, design intelligent controls and reinforce branding with our enterprise products. View All Software Products Discover our productivity and customization tools. SoundPackager Customize your auditory experience by applying sound packages to your PC. Curtains Easily create and add additional style modes to Windows 10. CursorFX Customize your Windows cursor and create your own.

ObjectDock Access shortcuts and frequently used applications from an animated dock. Multiplicity Connect multiple PCs with one keyboard and mouse. DeskScapes Personalize your desktop wallpaper with animated pictures and video. Fences 4 Automatically organize your desktop apps, files, and folders on Windows 10 and 11. Start11 Customize the Start Menu and Taskbar in Windows 10/11. New default texture quality settings Navigation Software Object Desktop Your complete Windows customization suite. Malice is now target capped as well at 8/16/24 targets.įixed bug in galaxy generator related to vertical planet offsets when planets are too close together. Its duration, cooldown and AM cost have all been reduced to reflect this. Malice now accumulates damage on affected targets and then spreads that damage when the buff expires, rather than spreading damage as soon as damage is applied. Malice changed to fix CPU issues in the late game due to previous implementation of the ability. ICO accounts will now be forced to logout if you attempt to login with the same account. Planet asteroid setup now uses TotalMaxResourcesAsteroids parameter again.Īdded two new maps: Melting Point and Ancient Gifts. If the text is too long, it will no longer crash the game.ĪI missions no longer continue if a human player has taken over for them.ĪI controlled units will no longer still have AI-control if a human player has taken over for them.įixed crash when attempting to toggle the autocast state for an uncontrollable ship/planet module.įixed capturable resource mines from being considered damageable.įixed sync error in multiplayer games caused by cannon autocast targetting.įixed squad owner infocards to gracefully handle large numbers of squads (100+).įixed crash if you run out of video memory when loading textures. Increased the maximum length of map description text. This Sins of a Solar Empire 1.05 patch includes two new maps plus a number of multiplayer and single-player fixes, as well as various gameplay tweaks and enhancements.įixed bug deallocating particle pool memory.įixed cargo ship related crash caused when loading a saved game.
